Render an indoor scene
Rooms — a living room, a kitchen, a workshop, a gallery — reconstruct well as splats, but they need a different setup than outdoor scenes. The key differences: a smaller Gaussian budget is enough, and the sky options must stay off.
Capture
Interiors are unevenly lit, so consistency matters even more: lock white balance and exposure so the same wall does not change colour between frames. Shoot as many sharp, overlapping photos as you can, moving slowly around the room and covering the corners, then make a second pass at a different height. Watch for motion blur in dim rooms — add light or steady your hands.
Use the Indoor preset
Select the “Indoor” Scene-Class preset. It uses about half the Gaussian budget of the Outdoor preset, because geometry bounded by walls saturates earlier — extra Gaussians on flat walls are wasted. Around 100–500 photos suits a full room.
Keep the sky options off
Do not enable Sky Masking or Sky Dome indoors. With no real sky to detect, Apple Vision mis-identifies regions and blocks valid training signal, which makes indoor results worse. Those options are only for outdoor scenes with visible sky.
Step by step
- 1 Capture — Lock white balance and exposure. Take many sharp, overlapping photos in slow passes, cover the corners, then add a second pass at a different height.
- 2 Import and pick the Indoor preset — Import your photos and select the “Indoor” Scene-Class preset.
- 3 Leave the sky options off — In Settings → Experimental, keep Sky Masking and Sky Dome OFF.
- 4 Train and check — Expect about 25–40 minutes. Check corners and edges for full coverage.
Recommended settings
- Preset: Indoor
- Sky Dome: OFF · Sky Masking: OFF (they hurt indoors)
- Images: 100–500 for a full room — consistent white balance + exposure